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Reviews for "Amorphous"

Great Game

I must say, I was rather intrigued by this game, as it was a lot of fun to play and surprisingly addicting. However, even though the game is quite polished, there are constructive criticisms I can give to hopefully improve the game above what it is already:

Graphics - Graphics are quite plain, but polished. The animation in the game is quite polished and the relatively high framerate is pleasing to the eye. No one said that plain needs to equal poor when it comes to graphics, and yours certainly isn't. In fact, a lot of the charm comes from the fact that the enemies are simple yet complex at the same time.

Style - The gameplay is refreshing. The "follow the mouse" character system is very simple, yet offers very good gameplay. The only problem I foresaw in the style of this game is the inherent long gameplay in trying to destroy over 300 enemies. Also, the fact that destroying a difficult enemy is equal to destroying an easy one doesn't help, especially since some of the harder ones will give chase.

If I had to improve the game, I would allow harder Glooples to count for more points. You can change the meter to "Glooples Left" to "Nest Power." That way, it makes sense, and you can get what you deserve for killing off that three-hit eat-you-up Gloople. I'd also recommend some basic powerups that would allow you stronger hits (for the hard ones) or shields that protect you from one attack. It's quite depressing to get through 300 Glooples only to be gang-attacked by three three-hit Glooples only to be eaten up, despite your best efforts. The powerups don't need to be powerful, just enough to give a skillful player a chance to beat the unsurmountable odds in those cases.

Violence: It's there, it's pretty, it's good. Nothing else needs to be said.

Interactivity: Like I said above, the "follow-the-mouse" style is great. The only recommendation I have for this is to allow you to move slightly faster or slower based on how far the mouse is away from the character. The speed difference doesn't have to be much, but it would be enough to give the ability to "run" or "walk" in cases where each are necesary.

Humor: I gave a 5 for humor, even though this game is not meant for it. Some of the Gloople's deaths are a bit funny, and I think it's an added bonus to the game.

Overall: The game gets an 8/10 overall, as it is quite polished. The slight recommendations I made aren't hard ones to implement, but they will definitely brighten up the gameplay and make it more of a game of skill, and less of a game of chance. You can count on me playing this game again!

Best of luck to you and your flash!

It's okay, I suppose

The gameplay is just too repetitive. Destroy over 300 of those things? I don't have time for that. Maybe if you could upgrade your sword or something... It just repeats too much. I did like the other blobs or whatever you call them. The idea of the purple one that can multiply was fairly cool. And I liked how if you killed the orange one, it could potentially wipe out other blobs.

The music was great. I really enjoyed it and I'm glad that you put in more than one song. Too many games have just one song that loops over and over; that makes me wanna mute it and break out my iPod. I didn't need to do that with this game, though. Great tunes.

Graphics? Well... The color scheme was nice. I would have liked to have seen more detail in the character, though. He's just a circle holding a big blade, pretty much. Some shading on the blade would have been nice.

All-in-all, it was an okay game. I'm not gonna favorite it, but if I had a little time to kill, I'd probably play it for a few minutes.

7/10

Probably one of my favorite games

This game is amazing, especially the way all the enmies affect each other.

All of the deaths were entertaining, my favorite being the Gray's spear attack

My only problems are no save feature, and the amount of time it takes for some enemies to fuse.

Heres a quick guide on how to kill each enemy:

Gloople - Just attack it

Stickie - Attack it. it will leave behing some yellow goo that slows down all smal enemies and puts out fires

Meltie - Attack it, and it'll leave behind acid that melts other small enemies and weakens griders enough to be damaged.

Clutter - Just chase it down and kill it, and remember it leaves behind around 3 smaller ones when it dies.

Biter - Sidestep its lunge and attack it. Two of them can form a Horror

Sharp - Run in a circle around it until your behind it, and it will retract its spikes, then attack

Inkie - A single attack kills it. The puddle it leaves behind makes you slip, and can be set on fire by a torchie.

Grinders - These are giant rocks that are invincible until weakened. Either get them to run through acid, or ram into another grinder to make them vulnerable. Takes five hits to kill.

Fuzzle - Like a biter, but takes 3 attacks to kill

Torchie - Keep running from them until their fire goes out, then attack. Attacking them while they're still on fire, or letting them run into an Inkie causes an explosion.

Frostie - Just attack them, then they explode and freeze you and other nearby enemies. After being frozen, just move up and down quickly.

Oozle (Gloople+Gloople) - Run behind it and attack it 3 times.

Gray (Oozle+Gloople) - Invincible most of the time. The only way to damage it is to wait for it to start its spear attack, sidestep the spear, and then attack the body while the spear is still extending. Takes 3 hits to kill.

Void Eater (Gray+Gloople) - It will automatically kill you with a shockwave if you try to get close to it, so don't charge it. Wait for it to charge it's laser attack, then run to its side and attack it. Only 1 hit is needed to kill it.

Amalgam - Like an Oozle, but it takes 5 hits to kill, and it can recover health by absorbing other small enemies.

Horror (Biter+Biter) - Attacking it while it's spinning won't damage it, so keep dodging it until it sends out four small razor discs. Dodge the deiscs and chase down the core. Only takes one hit to kill.

Queen - The Queen is the only enemy I don't know how to kill, because it rarely appears, and it usually instantly kills you.

Good game

Fun, simple, yet complex. For me, the most fun part was just finding all the critters. Therefore, to prevent others from having that fun (ha ha, I'm a jerk), here's a complete beastiary.

Green thing (Gloople)- Play game. See many. Swing sword. Kill many. Kill quickly to avoid Big Green, Gray, and Purple Star.

Yellow thing (Stickie) - Splat = goo. Goo = slow. Slow = Bad, die. Except for a few sneaky cases, such as not being able to burn or freeze to death.

Orange thing (Meltie) - Splat = acid. Acid = ow, die. Very useful for enemy disposal though! Be darn careful splatting this, 2 or 3 splat patterns can auto-kill you.

Blue thing (Biter) - Attacky, bitey, ow, die. Kill them as soon as you see them, lest you meet a Horror (see below). Acid works, so does your sword. He can't attack while covered in goo.

Purple thing 1 (Clutter) - Spits small purple things that slow you down. Charge it down and kill it! Swing early and you'll kill his first shot, too.
In some very special cases, the small purple blobs can save your life. You can wear them like chain mail. Spin around hella fast to get them off you.

Ocean-mine-looking-aqua thing (Sharp)- Won't melt in acid. Can't cut while it has spikes out. But you can bat it like a baseball and use it as a large, spinning weapon! Careful, though.

Black thing (Inkie) - splat=oil. Splat on you = world go away, yikes, die. Splat+fire = boom, ow, die. Step in splat = WHEEEE! (also yikes, die).

Giant rock ball of death (Grinder) - Swing won't cut outer layer. Make like Indiana Jones and run like heck. Or use it as a large weapon. Crushes good. Acid melts outer layer, smash 2 together works too. 3+ swings thereafter.

Fuzzle - Angry attacky. My favorite way to deal with them is stand near the screen edge and dodge 1 charge. Otherwise, 3 swings, or acid + 1 swing.

Big green (Oozle) - Green + green = Big green. 3 swipes to kill. Can eat you. Kill quickly lest you meet Gray, Nasty Purple.

Fire (Torchie) - Burns. A lot. Dodge or die. Goo extinguishes, then 1 swing. Rare.

Freeze (Frostie) - Freezes. A lot. Dodge or ... probably die. Wiggle up and down to break free. Rare.

And now the bad, bad men. Most of these involve you dying quickly. 3 out of the five are your own stupid fault, though.

Gray - Big Green + Little Green. Lance of death - look for the white side, it can only come from there. Basically unhittable. Acid doesn't work. Drive off the screen. The other bad, bad men laugh at this one and steal his lunch money.

Amalgam (Big Yellow) - Eats other blobs. No acid. Like 5 swings to kill with no eating. Otherwise expect a long fight. Splits. Takes over the screen. Eats you. Deadly mostly because while you're killing it, blue/green are combining and fuzzies are charging and you are swinging futily at a big stupid yellow thing and saying OH CRAP and dying. Or, if you dodge them, big stupid yellow eats them and you need to swing more. Somewhat useful as a weapon if you like the whole "yeah, eventually this will kill me" aspect. Can't easily be driven from screen - steers too well.

Horror (Spinny blue death) - Blue + Blue - When you see this, you have about 3 seconds to live. Imagine a circular saw that can shoot teeth. Immune to acid. Run like hell, get some score, say your prayers. Possible to drive from the screen if you're lucky in the spawn location.

Purple star (aka Void Eater) - Gray + little green - When you see this, you have about 0 seconds to live. Kills anything in range with gravity bomb. Kills anything out of range with laser. Kills anything. That's you. I have no idea how you'd kill this. To be honest, I was only able to create one in "the lab" after dodging gray spear for 15 minutes.

The Queen - Looks like a queen ant. Uses big nasty wings to do big nasty damage. You can at least dodge it for a few seconds while you rack up some last bits of score and say your goodbyes.

Again, good game - as you can tell by the time it must have taken me to find all the critters.

Simple and Addictive

This is exactly what i look for in on-line games. It is extremly simple and very addictive.

Yes, i would have appreciated a pause or save button. However, the gameplay itself was fun enough that i starting all over once i died wasn't too depressing.

Oh, and the in-depth descriptions you give of all the different monsters was hilarious in it self.

Keep up the good work.