good for NG entry... bad for wii entry
If you are wondering why I gave such marking, it's because of the fact that you designed it for Wii.
As a Wii owner, I would have to say that the pointer is somewhat sensitive, which makes playing games with subtle movements a huge chore.
Thus, in terms of Wii, game 02 (Parasite run) is completely broken, as is Game 05 (dynomite), which is difficult even using mouse.
Crow Fight is okay since it's only the lats one that's tough, and it is 30 sec timer.
On the other hand games that do not require that much precision are fine.
Here's a tip that i learned from Smooth moves and WiiPlay: Instead of using a precise point, use a large circle area that completely covers the supposed reticle.
I really hope you would read this and take it to improve your future Wii games, since we definitely need it... and it's not like eveyrone will have wiicade's server and can run their closed-src API.