well, that sucked hard
- you can't get explanation how the controls work
- you must react very fast, almost undoable
- the graphics were crap
-it gets boring in less that 2 minutes
- you can't see how far the loadingscreen is (not very inportant)
-there's no storyline: just escape, thats all
+ the music was good.
only on good music you ca't make a good game, THINK before you make something