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Reviews for "Epics of Distant Realm"

Hopefully contructive critique.

1) It's pretty slow in the beginning, and I found myself wishing there was a skip button during the speech with the old man in the house.
2) The map needs labels. I can't figure what what goes where, never mind which one is the cave. Oh. Lol. The one thing that I thought for sure wouldn't be the cave turned out to be just that: a cave, rather than the prison building it looked like on the map.
3) Wow. What just happened. Okay, making the map so dark that the player can't read it during the nighttime hours, not so hot.
4) I like the lack of annoying mana points though. That's good.
5) there could be more of a plotline to the quests rather than just "oh look another monster, lets fight it.' There needs to be more of a point to fighting them. As it is it gets boring really fast.

All in all it has a lot of potential. A few things here and there that you need to clean up, and a few things that you could do with adding or fixing. I know this comment seems to do a lot of bashing, but it has a lot of potential. Give it more of a plot line (How will these quests that he finds posted in the center of town help him to get home, for example?) and it could be a good game. Also, maybe throw in the occasional puzzle instead of battle in the caves. You know, a sphinx type monster that you can only beat by solving the puzzle it presents you.

Hope all this was helpful. Good luck!

Its not good

Please don't steal the begin theme of oblivion. The game is no challenge i quited somewhere about cave #6 or so. Put some armor in it, upgrades, more spells and more than just caves. Also more monsters and make them stronger and potions.

Too repetetive

Talk to old man, go to cave, fireball, lightning 10x, repeat. I could make a macro finish the game for me if the caves were in the same location every time.

Horribly Boring

One of the most boring games I've ever played on Newgrounds. It's more repetitive than the repetitive posting of comments on how repetitive it is.

What would make this game moderately interesting is some melee abilities, more spells, and learning some of those from trainers or even the old man. More monsters, harder difficulty, mana system, and more than just caves. Dungeons, forests, and forts would be nice. I didn't play past 10 caves because it's just the same crap over and over. My advice would be to base your next game off of this one's system, but ADD A CRAPLOAD OF MORE CONTENT. And please, do NOT make someone go through 20 of the same anything again. It's just boring.

REPETATIVE

Go to Cave, walk right, enemy, fire ball 10x, walk right, pick up bag, walk right, fight boss, fireball 15x. repeat.

VERY boring. other towns, other monsters, other skills to obtain might make this game worthy of something higher than 3.