Whoa time to sit down by the fireside for this review :]
Electro-funk eh? Never heard that one before, but considering what it is, I can't disagree!
Sunspot and Redwood were both made for a game in which you customize your vehicle in some...sort of a menu!
But you're right, I didn't want too much action and dynamics in mood or else it would defeat the settings I wanted to convey.
I agree with you again, along with cazok and Ozzy, I should've put more into it, but I was drawin' blanks.
I really did mean to change up those vocal samples I really did!
I also had more planned out for this thing, but the idea wasn't complete and the deadline was rolling up; I didn't want the game to go with just one track!
The track was already 3:30 long, so I took what I had and stopped and didn't touch it again.
Who knows, this track may go through a revision in the future if I remake some tracks.
Eventually all of them loop, as if they didn't you'd be guessing forever what mood was intended for this piece.
You pretty much hit the nail on the head with the "processed beat" and vocal samples.
-The main kick, snare/hi-hats/cymbals, ePiano, strings, bells, scratches and snap/claps was me just using raw samples and filtering accordingly from scratch
+The acoustic bass, mute trumpet, regular trumpets and violins was me taking the samples and slicing them up and changing pitch so they sound like they belong, which to me is the most difficult and time consuming, but is rewarding when done right :]
*Last but not least, the vocals and filler percussion had to have been the two that I spent the least time on. I basically spaced, sped or slowed down the sample so it would go along with the rest of the music and fill the cracks.
I've also found out that vocals go GREAT with music who'da thought eh?
Thanks for your very thoughtful review S3C I appreciate it :]