All my 10's r belong to this!
It's projects like these that tell me to reserve my 10's. The grafics were beutiful, it was streamlined, and it had nice interactivity. The one thing it lacked really was an objective. It woulda been nice to have something along the lines of Zelda trading. You shake the tree to get an acorn, to give to the owl to weight it down and give antlers to the fawn to playfully try to buck at the weighed down owl. Stuff like that wich would just stack and stack, and alot of it would give it a very nice feel. All in all really polished though, for what you set out to do, it couldn't have been better in my opinion.