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Reviews for "NSG004: Pico Jr. Jr. 0.6"

oh come on picooooo

nooooooooo anoter fucker-kid!!!!!!!!!!man its fucking hard... i'm on lvl 4 how many lvls have?!?! :O this is a cool game but a i think too hard still if without the hard lvls so be awesome!
:D dresnet

Pretty Good

heythe machines dont fall bug in lvl 7

I love the sketches

Overall I thought this was great, I really liked the style the backgrounds had with those sketchy shadings and the same with the 'game over' screen and how Pico could pick up the bodies and use it as a shield. =)
The gameplay was quick to react and very simple. Pico's facial expression really lightened the mood for me and made it more enjoyable. The music was a good match because of it's high pace and 'alive' mood, and it simply sounds good too.

But just a few things I'd like to see IMO:
I would've liked to see the bullets travel after Pico shoots though. Like a little black dot that just flies across the screen and into the enemies chest would be so satisfying to see...

Also more blood. So maybe instead of blood only coming out after the enemies die have a little bit dramatically spray off with every shot? (specificaly the blue guys in the first few levels).

Anyway a great Pico Day submission, excellent work Bezman this turned out awesome. 4/5.

Bezman responds:

Thanks a lot for the great review.

Xenon really is a great musician.

Seeing bullets... I was gonna have a white line kinda thing, but then I though, "the bullets travel in like 1 frame... drawing bullets would just be silly."

Blood - yeah. Didn't put it in due to lack of time. But I'll totally put in proper animations for every collision now that we have the time.

Glad you enjoyed it.

review of your review:

Generally an uplifting effort. You liked the game it seems. It's therefore easy to praise. But while doing so, you bother to pick out a few specific aspects, which really brings a smile to my face.

constructive criticism/suggestions: You make a couple of points. Both fairly well thought out, well explained and sensible.
8/10

exposition of experience: It'd have been nice to know how far you got... maybe if you'd had much trouble dying... You do relay a few points though, about the general experience - "The gameplay was quick to react and very simple. Pico's facial expression really lightened the mood for me and made it more enjoyable."
4/10

praise/encouragement: Lots. And some fairly specific stuff too.
9/10


clarity of expression: You would be surprised how often I struggle to work out what exactly a reviewer means. With you this wasn't a problem.
10/10

elaboration & being specific: Where suitable you do explain exactly what you mean, leaving no doubt in my mind. And where you praise the music, you give reasons.
9/10


coverage (how much): As good as can be realistically expected.
9/10

overall: 8/10
Brilliant review.
Thanks so much!
My only real suggestions are for maybe an indication of how far you got in the game (I'm curious, yaknow?) and maybe even more criticism. But the latter is me just being greedy. Can't get enough of that constructive criticism, specially when it's as well written as the pieces you gave.

Good art

What I really enjoyed about this was the art. Alot of hand drawn feel to it which really got me going. The game was simplistic (I loved the body pick up move), but still fun. A bit tough for a one hit per kill though.

Overall, great art and an easy to use system... but something I could only kill a couple of minutes on.

Bezman responds:

Thanks for the review!

Glad you enjoyed some aspects and hopefully this year's version will keep you more engrossed!

nice

pretty good but hard

Bezman responds:

Cheers.