decent.....
not to bad but i think you counld have done better but still a decent game.... counld work on the graphics and a little on the animation but still pertty good......
decent.....
not to bad but i think you counld have done better but still a decent game.... counld work on the graphics and a little on the animation but still pertty good......
Original premise, ultra-hard gameplay...
This game had a really interesting and original premise. Unfortunately, it lacked in gameplay a bit. At first, its uber-difficult, but after a couple plays, you finally get the hang of it.
If the gameplay had a bit more options (maybe minigames) it would rock...
As it is, it's pretty cool, but not as cool as it could be...
I like the concept, but...
It's not so nice to play. It's hard.
not a bad idea
It's a great idea, just let down because you can't move while the blocks are moving. If the controls were refined plus the enemies lined up with the blocks it would be a winner. Hope to see a sequel.
A cool concept
First, don't be so hard on yourself--i've made several a shitty game. Second, idea behind this is pretty cool. Simple, easy to understand, engaging. Where this game could use improvement [other than aesthetics, of course] is with controls and variety. I definately would make it so that your little character can move while the boxes are in motion--makes it more frantic and fun. And also a few different bad-guy's/powerups would add replay value. Keep at it.
I've thought about several of those things, but I didn't bother implementing them because I was so tired of debugging this game that I just didn't bother. I'll probably add them if I ever make a sequal, though.
By the way, you have the best profile message ever.