00:00
00:00
Newgrounds Background Image Theme

BorfDoggo just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Clown Killer 2"

.....

after about the third lvl i started asking myself WHY AM I PLAYING THIS and theres a 0 on sound cuz i hav no volume on my com.

good . . . but very, very repititive

you got a really good game here, but, just like most of the others said, level 3 is where it goes a bit on the deep end. level 1 & 2 were easy, but level 3 was just plain crazy with only the use of two hand guns. i really like the idea of a one man army kind of thing, but TWO HANDGUNS doesn't make a one man army. a game like this is meant to have a heap of weapons to choose from. the dives are good, a bit confusing at first, but it works. the controls were good too. oh, and if you do make a sequel, with more weapons, a good spot for weapon switching would be the 'I' key. it's right above the shoot button, so it'd be a heap easier to shoot and switch weapons really fast. that is if you choose to use the same button scheme, but having a weapon switch button would be better than having to remember a whole bunch of different #s assinged to a single #. just an idea that could be useful. okay, back to the game . . . those gunshots did get annoying after the first level. sure, real guns are loud (without a silencer), but just because of that doesn't mean it's a good idea to make them louder than the background music for the sake of realism. any way, good game, good job.

meh..seen better

It was ok. Its main flaw was, it was the same thing over and over. It got boring quick. Add more guns, bosses, something to make it harder.

not bad, but not great

its a good start, but if you're serious about making a good game then draw some ideas for moves from fear unlimited.
i think the graphic style you have here works, just the code and gameplay need some serious work. like many people have said, make more weapons. the more the better. its part of why the madness series was so successful.
trust me, and borrow some ideas from other games like this. some people may call it stealing, posing, or cheating, but at your level it's just gathering resources. later on you can mix and match what you've learned to make something truly unique.

Eh, it was okay

The graphics weren't too spectacular and the gameplay wasn't too bad. The idea is quite good though but there are things i would have changed/added:
1. Make more weapons. Handguns get boring
2. The ability to shoot in two directions
3. Jump

Those are just things i think would have been good. Pretty good work though