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Reviews for "Deap Sea Struggle"

hey read this

i got some thing for you why not make a spin off of pandimic and make a pandemic with a new virus how about dfor 20points becomeing the zombie virus and then you can start playing lil mimi tactic games like o say leading the virus into a nation by fighting and telling the zombies where to go

BUBBLES!!!!!!!!!!!!!!!!!!!!!!

THAT KICKED ASSSSSSSSS!!!!!!!!!!!!!!!!!!!!!! THATS THE COOLEST GAME IVE EVER PLAYED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!

It's boring, but at least it's fun

This is a pretty entertaining game with a nice objective in mind, but it's reaching the objective that I have a problem with. I mean, everyone pretty much knows the right time to go for the next bubble, but it's waiting for that time to occur that just makes the game annoying. So my advice would be to let the player have control of the ship's movement, because that would pretty much add to the action of your action game.

Blips responds:

Thnx for the advice, and thnx for the review !

Very Cool and Original

They concept works well. The game is fun and simple. Reminded me of shooting around in barrels in DKC. Great job, keep working on your flash.

Very cute and fun!

First off, to exlpain to the previous reviewer about the PREVIOUS-previous reviewer ;) - that person is talking about "Pandemic," another game by Blips - maybe (s)he already reviewed it before thinking of this 'zombie' idea and decided to throw that here...instead of just P-Mailing Blips directly (?)

ANYWAY, *this* game is simple, a little tricky, but very enjoyable!

The graphics are clean, animation is smooth, and the drawing style is kinda 'cutesy' in a way that combines with other elements to encourage playing. 9/10

The sound is equally cutesy in a peppy, upbeat way; it's a pity you can't remember the creator of the music - they deserve props themselves; but PERFECT choice to go with the game! 9/10

Style was fine as well; simple look, simple game mechanics making it an fun exercise in timing, the whole 'cute' factor. 9/10

The *only* thing I had to take out from Interactivity was the small, thin font used for the text - the background has websites listed in the top right, and the help text overlaps this making it a *little* hard to read. 8/10

Now, Humor and Violence I look upon with a little askance - the former is very subjective, and often not ANY part of the video/game creator's purpose for the item, so a lot of the time (and this is one of those times) I'll just give a 0 to mean 'not applicable'. Violence only gets anything other than the 'N/A' 0 from me if it's gratuitous and likely disturbing (and it takes a LOT to upset me).

All-in-all, this is a simple little game that I'll likely come back to from time to time - Minesweeper, look out! ;)

(oh, and for the record, I don't give out 10's - I think perfection can never be created by such imperfect beings such as ourselves)