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Reviews for "Factory of Fear"

sucked

all you did really was a cheap but really rubbish copy of the brilliant game exmortis.this didnt scare me 1 bit pleez make a better one.
SUCKED

Bat-Company responds:

aliendude, it is NOT a copy of the brilliant (it is) game exmortis. The ONLY thing used from exmortis is the key in the sink... That's it! Really, the concept is made by my friend and all the pics and flash and actionscript is all mine, or are modifications by me. Please do not say it's stolen when its not (if you think it sucks, just say it sucks...), thank you very much, and please do read the other reviews. It is not stolen, and if it did not scare you then that's very good for you ;-).

Even with the sound muted this was scary

First off - lighting. You managed to use it to your advantage, without things being unmanagably dark. It added to the aura. Without being a spoiler, I have to say that certain things being hidden in the dark was a little annoying. I guess it's realistic that useful things would be hidden in the dark though. Maybe you should add a flashlight.

This thing is really scary and I'll finish playing tomorrow (in the daytime!) :P

(P.S. Your dot.tk link isn't working)

Good start... a bit flawed execution

I am still waiting in dire for a really good ghost game. A game that doesn't have to use action sequences to be challenging and without a great green monster for a last boss. Unfortunatly, there hasn't been anyone lately. This is a good start for such a movie, but it still (except for the brilliant atmosphere) lacks the main ingredients for a good game.

Those ingredients... in my honest opinion is...

Good Story... This was standard ghost story stuff, a man going insane from evil spirits, eventually killing himself... nothing we haven't heard or seen for quite some time

Atmosphere... you did a great job here, with the dark corners and eerie music, and ghosts showing up now and then.

Challenging and engaging puzzles... there was one safe-puzzle, and one key-puzzle... again, nothing we've never seen or done two thousand times before.

There's also a couple more things i like to point out. First of all, there's very little in this building to actually point out that it is a factory... You can combine this with perhaps a factory puzzle... getting wheels on a machine going or something...

There's also quite little buildup, you get what you expect, a game that starts with a bang, and ends with a fuzz. It's scary in the start, but after the ghosts have popped up, there's not really anything more. Granted, at the end a strange thing shows up and kills you, and if that wasn't the end, i don't know how to get through it anyway.
If someone were to make an excellent spooky-game, it would start slow, perhaps someone would even say it would be boring, and slowly, but creepily build up the tension.... perhaps with an occasional "did i just see something" movement or changes in the scene, without any sound, then moving towards a completely mind-boogingly good ending, however that would be...

I think you absolutely have the potential, so keep working, i'm sure you'll get there

this rates 7 out of ten... mostly because of the graphics and the atmosphere... the poor interactivity and few game-elements pulls it down a bit.

Bat-Company responds:

Thanks for the tips, I'll keep them in mind in the future!

cooool

this is great dude , i just love a good scary point and click game and this is it :)

Bat-Company responds:

Thanks very much!

Im too scared to continue!!!

after the kitchen part, wut do you do? :( im too scared to click somewhere cuz sumthing mite pop up or...ya.

Bat-Company responds:

You can't do much in the kitchen, just a spooky shine on the cupboards and blood in the sink. You'll have to find another way to go... Just play the game with the tv or radio on, during the daytime, and maybe with some friends. It might not be scary when you play it like that? :-)