a few notes
when you pick up archers... the archers stay out of the range of the opposing archers and i deployed melee fighters to insure there was a wall between the archers and the attackers... some how or another the archers died within seconds of being deployed.
also, a pause button other then bewteen rounds would be helpful. i tried the menu button, and when i returned i was moved to the next round. i guess my team is l33t without me :P
last point, this point has been driven home a few times, i want to help my troops, but there is a wall stopping me. i would strongly recommend taking out the "hero" aspect and turn in into more of a deployment system. this removes a lot of the multitasking out of the game and streamlines the fighting.
the game itself runs smooth and is a good foundation for other games like this one. with a few changes and adjustments i am sure this game would rock.