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Reviews for "The Enemy Within: RM"

Under Par

The sprites that you made werent at all up so scratch, they looked blocky and out of place.
The story line was good, but why the hell must everyone rip off the matrix, it just makes your piece look tacky and unoriginal.
Some of the sounds didnt fit, and a few reminded me of the Madness Series.

GAMECUBICLE responds:

All sprites look blocky...
CAUSE THEY ARE SPRITES STUPID

Very impressive

I really enjoyed the original and this one was even better. Your sprite edits weren't perfect, but they looked quite good. I loved how the atmosphere was flooded with so many sprites, expessicially the backgrounds. This was really good. By the way, how did you get a 7.5 meg limit? Experiance or Batting average or what?

GAMECUBICLE responds:

You can ask wade to up your sending limit

woopee

screen shots were cool, so were dynamics...but when anyone does add ins (the tears, tweened versions for the battle) do any of them make it look like authentic for sprites? Maybe no, but the battle versions could've been finished more and not look like he has rectangles for an arm

GAMECUBICLE responds:

as i said in all the responses: I suck at making sprites, thats why i made the sprites in the fight scene like that

very good for an old 16bit mario

Very actiony in the beginning with a touching end. I could almost feel sadness for what mario had to do.

interesting perspective

the sprites where great but when it came down to mario and luigi, they looked like lego when zoomed in