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Reviews for "Trapped 5"

FOR FUCKS SAKE!

been playin for half an hour and as fast as i get to the last boss theres a bug!i give it 5 even thou i cant finish the game : /

Hmmmm

Sorry but I didnt like this game as much as i thought I did. Not much thinking involved in my opinion...

Not Bad

Good game, kept me going for a while hope to see more in the future

Sorry...

Sorry, but I can't congratulate you on something that a million other people have made before. You run around a dungeon and kill some bad guys... Zelda clone anybody? The first few minutes kept me excited.. and when I found myself constantly running, dropping bombs, running away, and dropping bombs... I got sick of it. It's not that it's hard.. it is easy, but it's boring as a son of a bitch. "Should I make a Trapped 6?", not unless you make it a little more interesting. I would rather just play Zelda and have some fun.

Okay what the f*ck happened here, while it definitely looks/sounds nicer than the previous games and money finally has a use, everything else took a huge step back again. In going full-on with the Zelda influence to point of no longer hiding it the developer apparently forgot your movement is locked into f*cking gridspaces but put in obstacles that ignore that little gameplay handicap as well as enemies and bosses that continually turn invincible and stunlock you and shave off all your health. That'd be bullsh*t (still is) except nothing happens when you die, you might as well have unlimited health which in turn makes the combat pointless. Dying I'm guessing just penalises you on your grade at the end but I only guess because I'm never beating this, puzzles are one thing but having to push blocks that look identical to every other block after previously establishing pushable blocks as a different color is the biggest "f*ck you just watch the walkthrough". Definitely not a good end to the series.