Well crafted, but lacks length
The best way to describe this game is to compare it to classic NES olympic games such as "Track and Field" that require button tapping precision in order to win. Masking this genre over with a stunt car theme is a creative idea. In fact, the game play is quite fun. However, the game ends in three levels and thats where the creativeness comes to a halt.
The graphics were good, but there was nothing that really stood out. Honestly, the graphics don't really need to be all that important for this type of game, as long as they set the theme and mood of the game, which I think was done correctly. The menu's looked professional, and the animations were fluid. Just nothing overly complicated.
The sound was done well. The BGM stopped when you watch your character fly across the screen and you hear him scream which added a humorous touch. In the background you can hear an audience cheering your character on which is also a nice touch.
If only the game lasted longer. There were three different levels that presented 3 different ways to use the spacebar. There was really no set goal other than seeing if you get a high score. If there was some sort of score limit you must get to go onto the next level, that would allow repeating older levels but with increased precision and difficulty. But even doing that can get stale with only three levels. I'm sure there are many ways to utilize the spacebar to increase content.
I enjoyed the game for what it was. It was a nice distraction, but I just wish it was a longer distraction.