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Reviews for "Behind Enemy Lines"

if ure trying to make a good r-type game

uv'e failed.

Goatchrist responds:

Okay, 1337_stick-slayer

LOL WHAT A NAME! Do a good flash yourself. Shut up.

would have been better

it would have been better if the guy would die so easyily i turned it off after a wile,how can you beat the bos when every other second you die
its messed up

Goatchrist responds:

It just takes some time, inbetween the shots of the boss, you must shoot at the yellow boxed. When these are killed, you can attack the boss itself.

Lot;'s of room for improvement.

The ship design looked cool, but that was about it. This seems to me like a basic structure with a lot of room for later development. For example...sound effects along with the music, better looking enemy shots, a set number of lives, harder bosses, actually beeing able to understand why when the boss shoots a little ball, it can hit you on the other side of the screen, etc.

Goatchrist responds:

Hm, yeah, you're maybe right....

thanks anyway

R-Type Copy

Really reminded me of Super R-Type, besdies the boss that is. Add sounds and recreate the sprites to be a bit more oringinal. Keep at it!

Goatchrist responds:

hm, thanks...

good job

it wouldve been better if you had added more sounds

Goatchrist responds:

yeah, but this was hardly possible this time :( Thanks for the nice review.