I have mixed feelings about your review. First, thanks for giving me a review. I have to say that I don't like you making comparisons between our flash movies/games, no offense to you personally. You said that your first flash "INDIANA BONES PART 1" did better than my flash. Well, that isn't true. I checked it just now, you're at 2.80 with 710 votes, submitted 7/23/00. First, it's different comparing movies which have been on that long to movies that just appeared on for one day. Also, if you didn't notice, I have TWO parts to my movie. As of now, my 1st part (2.74) did worse (rating-wise) than my 2nd part(3.06). So if you want to get so technical about ratings, my 2nd part(3.06) did better rating-wise than your INDIANA BONES(2.80), so you are wrong that your ratings are better than mine.
It doesn't matter, I don't know why you care so much about ratings, when ratings do not necessarily mean that you are so good at flash. I've seen pieces of shit get a 3.0 something just cause the "audience" like it. I saw a stick man movie, cheesy animation, no sound, 15 sec., which has a 3.0 rating, just cause it is that way. It's obvious that some people like my movies/games and some people don't. The people who don't like it often vote "0's", and believe me, "0's" do weigh down a score. Sure, it's possible to put together a funny mp3 file with gif images and get the same rating I got, but why would I, would I be so proud of myself? Do I want to do a long STICK FIGURE movie like you did for INDIANA BONES and get your score? Naw, I'll do it my own way. So what if my movies/games don't appeal to every person. It's my art/my style!!
Now, about that SPIRIT HUNTER game you did and got lost...well, I'm not gonna argue about that, I'll take your word for it. But, how can you say that you have better zombie graphics, house graphics, 3 times as long, and more fun, when you can't prove it. As far as the graphics part are concerned, I'm not going to go bragging or comparing who is the better artist, but from what I saw, your INDIANA BONES flash was a stick figure movie, so I have YET to see you draw with detailed graphics. As far as my file size went, true, I could improve my programming skills, but making interactivity like that did add to the file size(as well as sound), and how do I know you if you really put so much into your zombie movie. If it was just a shooter game, with a single weapon, shooting down copies and copies of the same zombie, sure, it could easily be 500K. You're entitled to your own opinions, just don't get so arrogant. Make comparisons, if you must, with justifiable reasons, not ones that I can easily disprove. The keys were easy to find for some people, hard for some people, so it's a matter of opinion. Okay, I'll change the preloader next time.