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Pung 2.1

rated 3.64 / 5 stars
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Credits & Info

May 7, 2003 | 2:33 AM EDT

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Author Comments

I've improved the hit detection slightly, made it harder by increasing the speed, gave more starting health, added a help menu, and tweaked a line or two here and there. Eventually, I hope to have difficulty settings (Easy, Normal, Hard, etc.) that would determine the speed and amount of starting health. I'll add more music, too, and make it user selectable. All that will come eventually, but please let me know what you think as I keep upgrading and resubmitting this. I'm open to all comments, good or bad.

Updated: Just a quick thanks to all the people who kept this alive and gave me the encouragement to work on it more.



Rated 1 / 5 stars


^^Good Points^^
The music added to this game was kind of nice.

^^Needs Improving^^
I found quite a bit to be wrong with this game. First off, the graphics weren't very funny, and the gradients give the impression of false borders to the blocks. The game itself isn't that fun. The instructions weren't very clear, so the game play was a little odd to me. Also, I didn't feel that the ball reacted to the blue block a lot of the time.


Rated 3 / 5 stars


its ok something to do to take up time but you got the right idea.


Rated 3.5 / 5 stars


I got a score of 263, meaning that it bounced more often on the grey box than on any wall. Strange. *shifty eyes*

J-Dawg007 responds:

Nothing strange about that, you're just good at it =P


Rated 3.5 / 5 stars

i got a score of 202.

is 202 a good score??

good game, bit repetative. oh and change that fuckin music.

J-Dawg007 responds:

It's not bad. I think 250 is a lot of starting health, I'll be tweaking that.


Rated 3 / 5 stars


That was a challeging game . I liked it overall but a few things were kinda of anoying.
i.e. The ball sometimes got syuck in the white ball as well as the blue ball.
The music as well.
And maybe you should make it so that when the ball hits the wall is flashes red or something. Any way great job.

J-Dawg007 responds:

I'll work on the flash and stuff later. My main concern so far is that ball going into the blue box glitch. I'm trying to fix that, but it's not as easy as it sounds.