Just like the others, this is pretty sick in a good kind of way, but there are two minor annoyances here. First, why didn't Riggs just grab the transmitter and then run before the zombies could reach him? There were two-and-a-half hallways' worth of space between the zombies and the transmitter, and these are slow shambling zombies, not the kind that sprint after their prey thus Riggs should've had plenty of time to grab the transmitter and flee. Second, why didn't Riggs try to climb up into the ceiling in the caved-in-hallway? There was a rectangular opening in the ceiling and he could've used the rubble to climb up into it. Other than that, I have to say that the story and action is pretty good here just like I remembered. Nice job.
This is so old it doesn't matter what kind of laptop I have anyway. It still seemed kind of slow, though. I really did appreciate how good the animation was. It was more of the designs themselves that were so good. It was great to see how each zombie was different. I really like that intro.
I think those are permanent and baby teeth shown at the beginning. That's something that fascinates me. You learn a lot about human anatomy with this! I'm glad that you made something pretty unique. Are there newer versions of this?
There were quite a few Dead Rain projects that never saw completion back in the day, including a game. Started to remake the series back in 2006 but canceled that project. But one day I plan to bring this series back in some capacity, the latest idea being a game so we shall see! Check this out if your curious of those canceled projects http://www.sickdeathfiend.com/index.php?option=com_content&view=article&id=77
the guy with blond hair was not good and was eaten in pt 2
one of teh zombies looked abit like evil dog....with half of his face gone
man this movie ROCKS !!! i never seen how zombies realy eat someone end its a litle too strong but still a 5/5