Pretty neat board game with some rather unique twists, such as the dice being a physical object that can be used to attack: certainly some clever stuff that makes for a cool game jam experiment!
I'll admit that I'm not the best person to review this game, as I'm not much of a fan of board games. In my experience, they typically result in a lot of tedium where people are just slowly making their way around with low rolls and resets, and also a lot of RNG that just screws you over. And unfortunately, I was still experiencing those same elements in this as well, so it definitely wasn't my cup of tea.
Trying to look past my preferences though, I do think this has a lot going for it. As stated before, the dice being a physical element makes for a lot of interesting strategies, especially when you add on ricochet shots and the various types of dice you can get from crates, which is yet another thing that adds a layer of whether it's worth it to risk going off the beaten path for. You can also use classic CTF strategies where you decide to keep one of your people behind as a defender, or risk going all in on offense to grab that flag. All this strategy, and the game has a nice sense of presentation and polish too (though I'll admit that the backgrounds are quite bland).
So yeah, it's not for me, but I can see why people would find this rather impressive and interesting. If I were to have any feedback, it'd be that I wish I could move the camera around to survey the battlefield freely instead of always being locked-in to looking at what is currently under control.