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Telly the TV

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Wishlist Telly the TV on Steam - Only our Demo is Available to play in Browser


Use the arrow keys or ASDW to move. Jump with space. Pause with “P” or “Esc”. Use your mouse to menu select or Press Enter or Space To Start the Game



Telly the TV is a throwback action/adventure platformer with a nostalgic 1-bit style.

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Buy me a coffee on Ko-Fi to help support additional games and art asset development.

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You play as Telly, the living CRT television set, in a scavenger-hunt gone wild. Telly’s been trapped in TV Kingdom by the evil Robo-Queen. Telly’s only hope of surviving is navigating each television show, all while trying to locate five remote-control-keys to escape each episode.

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Enter five exciting and quirky worlds while bashing baddies and traversing terrible traps! Collect items to save each TV program, and face-off with the enemies of TV Kingdom.

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- Precision Platforming and Level Exploration - No tutorials, no instructions, no hand-holding, no cutscenes, no time wasted while you jam through each stage with tight controls.

- Five Unique Worlds - Help Telly escape a construction site, a haunted house, a space facility, a hidden temple, and an Evil Castle.

- 15 Challenging Levels - Telly needs to smash enemies, avoid traps, and collect five keys to make it through each stage in this unique 1-bit world

- Controller Support - Effortlessly assist Telly in TV Kingdom with your PS4 or Xbox Controller. Keyboard is also supported too!

- 8 Original Songs - Original Music produced with Yamaha YM2612 software for that zesty Genesis sound

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Download Telly the TV today!


Update (Demo V. 1.1.3)

  • Play the Entire Game Exclusively on Steam :: Three brand new levels, and another original song will be included!
  • Level Select Mode will be included in the Full Version :: Coming to Steam on October 25th, 2024
  • Fixed a collision bug in level 2-1
  • Added Art assets to the Evil Castle Channel
  • Adjusted the Title Screen Volume
  • Electric Cannons in World 2 :: made the bullets automatically dissapear after 3.5 seconds


Update 1.1.2!

  • 4-3 the moving platforms now respawn after they fall off the screen
  • 4-3 Adjusted sprite sizes to help with performance
  • 3-2 Fixed a bug where the player's HP was resetting to 10 after using a teleportation machine
  • 5-1, 5-2 & FInal Stage - fixed a bug entering the boss room. All players movement should be frozen temporarily.
  • 5-2 - fixed a collision issue with the boss which made him WAY TOO EASY!
  • Title Screen - Added mouse support to the menu selections, you can still use the arrow keys, space and enter to select as well. Controllers are still supported. Click the A or Cross button to select.
  • Game Over Screen - Added mouse support to the menu selections. And you can still use arrow keys, space, enter, or controller.
  • Added ASDW controls!
  • Adjusted the Volume throughout the game to make everything consistent.
  • Added invincibility mode! Plow through all the enemies, and projectiles. You won't be able to gain any HP capsules during the invincibility period.
  • Adjusted HP Capsule mechanics, player now collects the capsules even if he has FULL HP. So BE CAREFUL!

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So cute. Just want to speed run it! Controls are very nice and the music is awesome.

neato!

Hmm, the game is a rather cute platformer, but from what little I got to play of it, it felt rather bland and bog-standard with neither eye-catching presentation and gamefeel, nor any sort of exciting or unique hook to pull me in. It feels like a prototype or a rough draft, as in it has all of the nouns and verbs to make a platformer, but it hasn't done anything special to create a fun gameplay loop yet beyond setting the foundation. It's like a plain piece of white bread that's just begging to be toasted and have some butter or jelly put on it!

I don't want to be too mean because this game really feels like a 'my first game' programming project, and if that is the case, then it's quite decent for a starting point on your game dev journey and you should be proud. But I feel like I need to be more critical because this is looking to compete on Steam and potentially even ask for money, and I'm just not seeing anything worthy about it in that context. Sorry, but there's just so many superior games on offer, even free ones, when you step into that arena!

Some bits of feedback:

*I felt like the enemies were a bit annoying for a first level, with it being quite tricky to ensure you get high enough to hit the pogo demons and the turrets being placed to catch you out if you don't carefully trip them off.

*It could be personal preference, but I don't like it when a game lets you keep jumping when you hold down the button: I prefer that another jump is only possible if you release the button and press again. Letting you hold it down can create weird situations where you make contact with the ground sooner than expected and prompt another jump that you didn't intend.

*Wish the game had a bit more juice and direction. For example, it'd be nice if the TV would display that you still have keys remaining if you go to it too early. Likewise, it could be nice if there were guidance arrows for locating the keys, or for where the TV is after you collect them all (along with a nice fanfare, perhaps).

*As said before, there's just nothing particularly special about the game at the moment, and I'd love if there was. The game doesn't need to be beautiful or anything as long as it has a cool twist. Take a look at games like VVVVVV for example: its very simple, but the gravity switching mechanic and the things it does with it makes it stand out from the crowd and punch well above its weight.

I'll admit I'm a bit confused because the demo I've played looks to only have one level (starting at 2-1 for some reason) and nothing else, while a lot of the other reviews mention playing to higher levels. Unsure whether this used to be the full game but got changed into a demo, or if I'm just missing something. Might explain why it was a bit lackluster to me since I only got to play one level and not see how it might potentially build up to something greater.

I played the platformer , it was amazing 10/10

I LOVED THIS GAME
it is a real masterpiece 1000/10 the grafics, the music, all is perfect

im pretty sure EXTRA MUSTARD (THE GAME AUTHOR) is gonna go far

Credits & Info

Views
15,056
Faves:
64
Votes
195
Score
3.97 / 5.00

Uploaded
Sep 4, 2024
7:18 PM EDT