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Scarab's Ring

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Scarab's Ring is a new game from CubePunks! Visually inspired off vintage album covers, mechanically inspired by classic PC puzzle games.


Make sure the ball's color matches the block's color, and rack up combos by quickly chaining successful matches! Avoid hostiles, collect bonus items and make sure you stay inside the ring!


DESKTOP AND MOBILE COMPATIBLE - SUPPORTS GAMEPAD



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oh cool

Nice simplistic game. Soundtrack is a bop. I feel that it could use a bit more of a challenge as you level up however.

Nice little arcade experience! It's a rather simple game, but it's got a decent addictive core loop that I could easily see myself playing on the phone to waste some time here and there and go for a high score.

I enjoyed trying to keep my combo up, especially thanks to the subtle but juicy way the sounds get pitched-up as you get higher and higher. I did find it confusing, though, that hitting power-ups or purple enemies doesn't keep your combo up. I suppose you could argue that it's a test of your skill to try and find a window to get the power-up while still hitting blocks to keep your combo, but even thinking like that I found it rather unintuitive.

I do feel like the game needs a better sense of progression or challenge, as right now it feels like getting a high-score is more a matter of patience than of skill. It took so long for the game to introduce anything new like the bonus stage or gaps, and the timer doesn't seem to get any faster, meaning that I could get a high score if I just keep going but it doesn't keep my interest to do so. It'd also help if there was a bit of pizazz to make you feel like you're moving forward in terms of levels instead of feeling so static and unchanging.

I found the mouse-controls a bit confusing in that they don't lock the cursor in an absolute central position like how some other games do: ideally I wish moving the mouse was more like moving the gamepad joystick, in that if I move the mouse down, it should move the scarab down, and I shouldn't have to worry about how far away my cursor is and factor that in with how big of a movement and so on as it's very easy to lose track of. Sorry if it's a confusing explanation!

There's a bit of a bug with the purple enemies in that when you shoot them and they're disappearing, they still have a collision box until they've completely disappeared, meaning that if you shoot them and then try to shoot through them immediately after, thinking that you've already dispatched them, there's a good chance you'll collide with their disappearing corpse, which can be frustrating if you're trying to hit a block behind them to keep your combo up.

Side note: I found the music to be amusing and goofy in that it sounds like some sort of 80s exercise jam or Rocky training montage, not quite the Egyptian-themed song I was expecting!

awesome! i love the highscore names lol

absolutely loved it, very nice music, all around pleasent
i think i also found a bug? after a bonus level ended (after i missed one of the white blocks) the next level started but the ball was still white colored, meaning i couldnt hit any block without taking damage

CubePunks responds:

Oh weird, haven’t encountered that but I’ll work on a patch

Credits & Info

Views
11,521
Faves:
55
Votes
187
Score
3.82 / 5.00

Uploaded
Aug 1, 2024
12:00 AM EDT
Software
  • Clip Studio Paint
  • Godot Engine