The main character could be larger so you can see all the details. Average platformer gameplay style. If you added lots of collectables that might increase the need to explore every corner.
This is my first game so if you have any suggestions please don't hesitate to comment them, since it will help me in becoming a better game developer.
it's not much but I hope you enjoy.
**best played without full screen mode.
The main character could be larger so you can see all the details. Average platformer gameplay style. If you added lots of collectables that might increase the need to explore every corner.
Good Game but the physics is a tiny bit wonky also no arrow keys support. also why am I playing as a wolf I thought this was called Stickman
Thanks for the feedback and complement, but the reason it's called stickman v3 was because originally it was supposed to be about a stickman who slowly returns to being human by remembering who he was before.
but sadly I am not experienced enough so I couldn't make my desired game and that is also why it's called v3 since this is my third attempt trying to make it work. Maybe in the future when I am more skilled I will try my original concept once again.
Interesting game. It gives me vibes about ''Give Up''. In my opinion, the game in general is quite simple, but decent. However, I think that it needs something more, like more obstacles and levels variety. And also, I think that you should add that the character can run, and perhaps, make double jumps as well for improving the movility. But asides from that, I think that the rest is decently solid. Keep improving your game-making skills, lad. I believe in you! Much encouragment! (And also, welcome to Newgrounds and to the Portal as well! I hope that you have a good time around here).
Thank you so much for your complements and encouraging words, it helps a lot for some like myself who is just starting out.
When I was making the game I also sorta felt that the game was a little too mundane but was unsure how to improve it, I will definitely try to implement your suggestions the next time I make a similar game like this. Thanks