Solid platforming.
i might make a third game in this series if this does well. this is the first time i've made a sequel for a spy cars inc. game.
please tell me some ideas you have to improve the game or things that you liked (or didn't like) about it.
Solid platforming.
Pretty nice gravity-flip gimmick, but having to use WASD to move was pretty awkward for me.
Remappable controls would've been a godsend.