he sure is a shooty guy
A small proof of concept/prototype to test out my networking skills, made in Godot 3.5.3 and with a dedicated server supporting it.
Shoot your opponent with your little critter. Score are infinite so you can keep going for as much time as you want.
Controls:
AD - move left and right
W - Jump up
S - jump down small platforms
Left Click - shoot
Shift - dash
the project is open source, you can find the code here (it's under MIT)
he sure is a shooty guy