All of the social links go to Twitter
The game might take a few seconds to load, thanks for your patience! It is currently localized to English, Dutch, Portuguese, French, and Spanish. All other translations are still placeholder.
Join mailwoman Gail and her faerie companion Irisia in this comedy boss rush action adventure as they attempt to delivery a mysterious letter of great urgency. The demo features 2 bosses and their narrative segments, but please note that some art, audio, and localization are still placeholder.
The full game will feature 8 bosses and customizable difficulty options to tailor the challenge to your tastes, so if you enjoy the demo be sure to wishlist the game on Steam!
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Credits
Localization
English, Dutch, Spanish - Moon Mole Games
French - Gaëtan Godment. gggtranslating@gmail.com
Portuguese - Rita Félix
All other localization - Google Translate (placeholder)
Music
Little Town - bart, https://opengameart.org/content/adventure-begins (CC-BY 3.0)
Old Music - Alexandr Zhelanov, https://soundcloud.com/alexandr-zhelanov (CC-BY 3.0)
Pleasant Creek - Matthew Pablo, www.matthewpablo.com (CC-BY 3.0)
Dimensions - Matthew Pablo, www.matthewpablo.com (CC-BY 3.0)
One - pheonton, https://opengameart.org/content/one (CC-BY 3.0)
SFX
Boss explosion sound effect obtained from Blender Foundation under a CC-BY 3.0 license.
The sound effect was modified by layering it with a different sound effect.
All of the social links go to Twitter
Yowza, this was a really neato game! I might be bias because I love boss-rush games, but this was a very fun twin-stick shooter with a great variety of boss patterns and some decent combat mechanics! Sure, it's not super original or unique or anything, and it might be a bit too long-winded in terms of dialogue and could use a skip button for that, especially when redoing a boss after a loss, but I do appreciate how goofy and charming it is trying to be. Can't believe this got passed over for the Best of June: would've easily been in my top 10 as it is very promising and I look forward to seeing it develop!
EDIT: Looks like there is a skip dialogue option but I just wasn't aware of it over just clicking madly, haha!
Way too difficult to consider. I fought 3 bosses on 3 health.
Also, the Skip Dialogue option needs to be more obvious.
Otherwise, a decent demo in graphics, movement and comedy.
Wishlisted! The pixel art style is charming, and I like the design of the second boss. I feel like it would be helpful to add a little indicator of the bosses' location if they're off-screen, but overall I'm enjoying the gameplay, characters, and story so far!