Lovely game, pretty nice. Playing warlock is hard, he have really low attack stack, any defense from the enemy and you just won't have enough attack points to complete the game
Make your cards last, in this one time use card battler!
In Divine Decks, you start out with a full deck of cards, where each card can only be used once. Use your cards efficiently to make it to the end and give an offering of your remaining cards to the Gods. Good luck!
This game was made in one week for 1-Bit Jam #2. (https://itch.io/jam/1-bit-jam-n2/rate/2373662)
The limitation was to start with everything and end with nothing.
Instructions:
Each turn, you draw three cards. You can use as many of these cards as you want, but keep in mind, each card is one-time use only.
At the end of your turn, any cards remaining in your hand will go to the discard pile. After you run out of cards to draw from in your deck, your discard pile shuffles back into your deck.
Cards either attack, heal/hurt health, or gain defense. Defense blocks damage before it reduces your character's health. However, defense does not carry over from battle to battle, so don't use more than necessary.
You lose the game if your character reaches zero health or if you have zero cards remaining.
In order to win, you'll have to use your cards sparingly and efficiently. Good luck!
Credits:
Game by Yatch Studios
Made with Godot! https://godotengine.org/license/
Programming & Design: Dan Lungaro
Font: https://tinyworlds.itch.io/free-pixel-font-thaleah
Monster Art: RPGMakerWarehouse, The Art of Nemo https://rpgmakerwarehouse.theartofnemo.com/
Card Icon Art: Oryx
Player Portrait Art: Oryx
Dialogue Manager by Nathan Hoad https://github.com/nathanhoad/godot_dialogue_manager/blob/main/LICENSE
Sound Effects: Ovani, Game Dev Marketplace, GameMaster Audio - Prosounds Collection
Lovely game, pretty nice. Playing warlock is hard, he have really low attack stack, any defense from the enemy and you just won't have enough attack points to complete the game
Yeah, the warlock is pretty challenging. You have to use your cards efficiently and not waste any. Sometimes that means not using any cards and taking damage for a turn. Also, make sure you use your healing spells after you use the dark magic spells that cast a lot of damage but hurt the warlock.
In any case, thanks for playing and glad you enjoyed it!
Great game!
Thank you, I'm glad you enjoyed it!
really like the concept, i don't know if you'll keep updating it since it's a game jam game but i hope so, the game is obviously short and small since it's a game jam game but you can add more levels maybe with a campaign mode, new classes and enemies. I would personally make it so that remaining cards don't go into the discard pile and instead save for the next set of cards cause in almost all cases there's no reason not to use all of them . this is a stretch but i could imagine a multiplayer mode and how much fun it would be. i like the game and hope to see more updates if you do them
Glad you like the game!
As you said, the game is light in content due to being a game jam, but I'd like to explore it more in the future.
As for the remaining cards going into the discard pile, it's a mechanic used in many deck builders. I used it because there can be many scenarios where all the cards in your hand are not useful (say all defense cards) and you'll need a new hand.
While for the knight you usually can blindly click cards and probably win, the warlock is much more challenging and you'll need to use cards more sparingly and efficiently.
I really appreciate your feedback and I will let you know if I update this game in the future!
A pretty fun card game that could be worked on with more classes and card types. Graphics are a bare bone basic.
Glad you enjoyed it!
This was for a game jam a few months back, so I'm re-exploring it and will be adding more content and better art if people seem to like it. Thanks!