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TRIPPPI

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The ultimate fusion of Pinball, Pool & Putt-Putt (Triple P)


Controls:


Mouse = Aim / Ball Curve Point

Left Mouse Button (Hold in) = Charge Shot (let go to fire)

Right Mouse Button = Cancel Shot Charge

1 = Shield Ball (if acquired)

2 = Magnet Ball (if acquired)


How to play:


Sink all of the Red balls to spawn the final black ball, open all of the doors and make your way to the final hole. There are 5 levels in total. Record your score and see how far you can rank on the Leaderboards.

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Very cool idea, fun game! One thing though, the graphics is the thing that gets me. It just looks a little off in some spots. For example, a lot of the UI elements seem a bit big. But maybe thats just me! Overall awesome game

Skermunkel responds:

THANK YOU so much for the amazing support and feedback, it really means a lot!

I will check if I can tweak the UI elements, sizings and graphics a bit to make the layout a bit more pleasant and clear.

I will keep you up to date as I upload a new version of the prototype soon.

UPDATE:
Hey, sorry for the delay, I just uploaded a new version that tweaks the physics quite significantly and removes the Curve Control mechanic in order to make aiming a lot more accurate and comfortable. I also refined the UI elements to be a bit smaller and less distracting with a soft fade effect behind them in order to separate the UI from the main game.

I would love to hear what you think of the latest version. Thanks again so much for the amazing support and feedback, it really goes a long way :)

Thank you again so much for the amazing feedback and support, I truly appreciate it :)

Nice!! It definitely takes a bit of getting used to. But this is strange and fun in a good way. Not 100% on the physics, it seems like some of the collisions (not counting the bumpers) put out more energy than shot. Sometimes the shots also don't seem to produce the intended angles either maybe the collisions aren't happening where I think they are? Not complaining, it just seems strange. Also not 100% on how the scores are being calculated.

Overall it is great fun, would love to see more of this! One suggestion that I do have, I don't care about any high score boards and competing with the world. I would prefer to have personal statistics like time taken and shot count. Things that I can actually relate to, I think it would make more sense on than the way it is currently scored.

Skermunkel responds:

Wow! Thank you so much for taking the time to play TRIPPPI, for the amazing compliments as well as the valuable feedback, I truly appreciate it! I'm so glad you had fun playing it.

I will try to check if I can get the physics and the accuracy a bit better and more accurate, I had trouble getting it to run in the browser and had to scale a bit of the complexity down in order to get it to work and run smoothly, but I want to try and tweak back a bit more of the physics accuracy now that I had to sacrifice.

I also really like the suggestions for personal achievements like time take and shot count as well, I agree that it can give a bit more of a personal relation to each round.

I have a lot of plans for the concept and would like to expand on it. I will be sure to keep everyone informed as the project progresses.

Thanks again so much for the amazing support as well as the awesome feedback :)

UPDATE:
I just added a new version that tweaks the physics a bit by adding interpolation. Please let me know if it's a bit more accurate now? I also added full support for mobile. Thank you again so much for all the amazing support and feedback, I truly appreciate it :)

Credits & Info

Views
176
Faves:
2
Votes
57
Score
3.32 / 5.00

Uploaded
May 1, 2024
6:46 PM EDT