That was fun, it's all about reflexes and quick thinking, I don't think I've seen this type of mechanic anywhere. It doesn't have a very pleasing aesthetic, that's all.
That was fun, it's all about reflexes and quick thinking, I don't think I've seen this type of mechanic anywhere. It doesn't have a very pleasing aesthetic, that's all.
this is ok i guess... i suggest giving the player more time to choose.