Pretty impressive 3D showcase!
Abstract:
Away3D was another open-source 3D framework forked from Papervision3D developed and used for Flash in 2007 until it was discontinued in 2014. The history surrounding this framework is absolutely impressive. They have their own model format, their own builder software, and Adobe incorporated the framework into the Adobe Gaming SDK in 2013.
Unlike Papervision3D, Away3D 4.x fully supports 3D rending via Stage3D. Meaning most of the 3D graphics on screen is rendered using the GPU. This frees up a lot of CPU compared to Away3D 3.x and especially 2.x and Papervision3D. For whatever reason I couldn't get Away3D Lite working. This could be because `Matrix3D` `pointAt()` isnt fully supported? As well as a lot of other fash.Geom code that isnt supported, though it should be. Mabey its the events that I'm missing. Ill see what's compatible with what version of Ruffle in the meantime.
Controls: click and drag to move the world to see objects.
Bugs:
EDIT: I have an old version of Ruffle, the bug listed is no longer valid
The graphics are extremely pixelated, the graphics doesn't appear to use any Anti-Aliasing like the Newground Player uses or Flash 11-32 uses
Performance:
Platform: Intel(R) Core(TM) i7-10875H CPU 2.30 GHz (Intel64 Family 6 Model 165 Stepping 2) with NVIDIA GeForce RTX 2080 Super with Max-Q Design
Newgrounds Player:
Flash 11.8 r800 (32-bit):
Flash 32:
Ruffle (Windows Port):
Ruffle (Web port)
Todo:
Double check compatibility with Away3D 3.x and 2.x, it seems as if 4.x works better on Ruffle due to the dependence on Stage3D instead of AS3.
Credits:
Source Code: Will upload later.
Pretty impressive 3D showcase!