I like the concept of this game but it takes too long for the first level up. I think this game could be a slam dunk with some adjustments to the experience gain curve.
Developed for the GMTK GameJam 2022
Dice or Die!
Start as a tiny d3 and feed your way up the "dice chain" to become the apex dice, the d100! Fight dice of your size, avoid those bigger than you, and use items to your advantage to succeed!
Art and co-developer Suweeka (@Suweeka) / Twitter
ATTRIBUTIONS
Success Jingle sound: Freesound - "Success Jingle" by JustInvoke
Power Up grab/use sounds: wobbleboxx.com
Crunch sound: 7 Eating Crunches | OpenGameArt.org
Cartoon Clock sound: Freesound - "Wood Block Tick Tock (cartoon clock)" by ultradust
"Beauty Flow" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
"Limit 70" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
"Stay the Course" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
"Wholesome" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
I like the concept of this game but it takes too long for the first level up. I think this game could be a slam dunk with some adjustments to the experience gain curve.
It actually used to be even slower in its earlier iterations due to there being less small dice to grab. Worth considering if ever we decide to reiterate on the concept tho. Ty for giving the game a shot!