So, the gameplay reminds me of jump king a bit, but there's a few problems I have playing this:
1. Missing map collision: I actually fell off the map several times because you forgot to add walls
2. Readability: It is painful trying to figure out where all of the platforms are at. Some are off-screen and most blend into the environment too well. You could fix this by applying a parallax effect and having the floors contrast from the bg better. (And also having props that signify that there is a walkable surface) Plus, make the camera show more of the environment, I should be able to see the next couple of platforms I need to jump to without needing to move around!
3. No Jump Bar: Yes, I know JK did not have this, but it still is painful to gauge how high my jump will be as there is no bar or at least something that shows that the character is preparing for a jump
Please do implement these changes when you can!