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Jump Little One

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Welcome to an exhilarating jumping adventure! In this thrilling 2D game, reminiscent of the popular Jump King, players must master the art of jumping to reach new heights. With precise control and timing, navigate your character through challenging levels, honing your skills as you leap from platform to platform. Learn the secrets of each level, overcome obstacles, and ascend to greater heights. The intuitive player movement system allows for fluid control, ensuring every jump and landing feels satisfying. Can you conquer the vertical challenges and become the ultimate jumping champion? Get ready to jump your way to the top. Also there is a pretty lady waiting for you on the top, she waits for you to save her!


The controlls are very basic:

- Left and right: A and D

- The Jump is increased by how long you hold it down: Space

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So, the gameplay reminds me of jump king a bit, but there's a few problems I have playing this:
1. Missing map collision: I actually fell off the map several times because you forgot to add walls
2. Readability: It is painful trying to figure out where all of the platforms are at. Some are off-screen and most blend into the environment too well. You could fix this by applying a parallax effect and having the floors contrast from the bg better. (And also having props that signify that there is a walkable surface) Plus, make the camera show more of the environment, I should be able to see the next couple of platforms I need to jump to without needing to move around!
3. No Jump Bar: Yes, I know JK did not have this, but it still is painful to gauge how high my jump will be as there is no bar or at least something that shows that the character is preparing for a jump

Please do implement these changes when you can!

Farchika

Jumped off the edge of the world, and that was it for me I guess...

Credits & Info

Views
5,965
Votes
70
Score
3.18 / 5.00

Uploaded
May 22, 2023
5:05 PM EDT