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Uniwar LC

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Update: The Fash 8 version of the game has been deleted and the old submission (this one) has been overwritten with the Flash 8 version. That way there's only one version of Uniwar LC on here. Also the link to the readme is no longer available. Sorry.


Has any body noticed the console in uniwar? Uniwar is the very first flash game to have a very interactive console :) heres a hint, if you beat the game, you'll get some console commands that allow you to "cheat" in the game...enjoy


emails:

aml51z(Alex Lefkowitz): alex@flashstyle.org (this email no longer works). Alex sadly passed away in 2018.

doomhammr (Bryan Fox):doomhammr@gmail.com

remember, both Alex and Bryan created this game, it was a split project!


STRATEGY GUIDE!

People have been having trouble on this game, seems to be too hard for the average person, I would like to thank ManekiNeko for creating this detailed guide to beating Uniwar LC:

In the normal game, where you have to blow up 30 enemies, you're basically dealing with four different types of enemies -- two that look like tie-fighters and move in a diagonal "X", two that spin and fire at you, three that descend and attack and one that just flies by before being chased by one of your allies.


The easiest ones to get points on are the two that move diagonally down the screen, as they don't fire at you. Shoot a second or two ahead of them and you'll score a kill.


If you get hit by the two that spin and fire, try to move out of the way by pulling all the way into a corner until your shields come back. Go after them when your shields are restored.


The three that descend upon you are the most difficult, as you probably won't even get credit for all three (you don't get credit if you cause the ship to go into a spin, and I don't know why. This appears to be a glitch). But you should be able to shoot them twice a piece and get rid of them. Employ a similar strategy if possible to the two that spin and fire at you.


The one that flies by is difficult. You really have to anticipate it going to be there. Timing is everything.


Once you get to 20 kills, you face off against a huge ship. Anyone who's played the old Star Wars video game from 1983 should have a basic strategy down -- fire at the silver missiles with the orange tails first (Make sure you blow them all up. There will usually be three or four total every time the ship appears and goes across the screen), then go after the front of the ship and fire to reduce its shields. This takes some time and is basically nickel and diming the ship to death but it does work. I beat this my third time playing, so I can attest that this CAN be done. Good luck, space jockeys!

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It was alright.

this game is not so awesome if it has like better graphics it wil be

<deleted> responds:

I know my art on the characters sucks, but I thought it was just under par with Combat Instinct.

the graphics are not great they look like cut outs but the game is hardish and addicting

<deleted> responds:

To make the game run faster, I created the graphics in Photoshop as bitmaps so they behave in Flash as one object. Otherwise, each line and fill would be a separate object.

a little more effort could help this game

now , i'm not trying to be mean but come on. you could do better. you had everything right (except the crappy wingmen). it's more like a light show than an actual battle. try to fix the wingman problem (they shouldn't split so soon) and why aren't my wingmen helping me, why must i be blasted into dust. the ship feels stuck, like i'm not moving. . i appreciate the effort but this game obviously needs work.

<deleted> responds:

The wingmen were really just for show. You're actually not moving, but if you "look" away from any incoming fire, you can "dodge" it.

Not too bad ...

Really, not too bad, at least for people that are into star wars like themes (like me, I played the early PC games a lot). But you should check out your link to the readme, it doesn't work anymore.

Credits & Info

Views
2,560,453
Faves:
57
Votes
461
Score
3.93 / 5.00

Uploaded
Mar 5, 2003
11:54 PM EST
  • Daily 2nd Place March 6, 2003