Incomplete or not, this houldn't have been put online in this state.
This isn't even an Alpha or Beta demo, it's just a prototype.
about:
My first submission for Ludum Dare (LD #35) , theme : shape-shifting
It is massively incomplete
I had much grander plans for this, but ultimately ran out of time.
I was ill-prepared for this, and learned some valuable lessons along the way.
Most note-able lesson is not to use tile maps when I have no easy means of making them.
I would like to finish this game at some point
source code can currently be found at : https://github.com/Brian151/LD35-UnNamedShapeshiftingGame-
Feedback/suggestions are appreciated
The actual vision for what this was/is meant to be can be found here:
https://github.com/Brian151/LD35-UnNamedShapeshiftingGame-/blob/master/LD35_compo/roadMap.txt
controls :
arrows : move (in-game)
space : transform
arrows : select level (menu)
L : goto level
C : goto credits
M : goto menu
Incomplete or not, this houldn't have been put online in this state.
This isn't even an Alpha or Beta demo, it's just a prototype.
i wouldn't even call it a prototype, honestly. putting it online is both to provide a more publicly facing place for it to be viewed and to give me an actual reason to continue working on it.