Little by little, you move forward, desperate for a taste... but no matter how far you crawl, it always eludes you.
Hm, I can't help but wonder if having it stay the same distance or having it subtly move farther away would be more impactful...
I originally wanted this to be a more interactive experience, but that may have to wait until I can learn how to work in unity
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Little by little, you move forward, desperate for a taste... but no matter how far you crawl, it always eludes you.
Hm, I can't help but wonder if having it stay the same distance or having it subtly move farther away would be more impactful...
Yeah, I see what you mean, I want to attempt this concept again at some point when I can create a better sense of immersion