Hey Newgrounds, long time no see. How's your decade been?
From the itchio page description:
This is a free and open source (FOSS) recreation of Ninjakiwi's 2007 flash game, Rings. I enjoyed playtesting it so much that I decided to make it my first itch.io release!
Livestream where I developed v1.0: https://www.youtube.com/playlist?list=PLALx9d_ycE5uirkxkRsLFUqIMdwJptzIB
Source code: https://gitlab.com/bradenbest/free-rings
itch.io version:https://bradenbest.itch.io/free-rings
Controls:
* space to put down ring early (or click the center ring)
* click and drag rings to move them
* T to bring up theme switcher (colorblind players will like this)
* R to restart after game over
* P to pause (or unfocus the main play area)
* 1 - 6 to automatically send the ring currently held by the mouse to the corresponding ring stack (v1.5.3). I've been wanting to implement a QoL feature like this for a while. It's a little weird and takes getting used to, but let's face it, mouse controls aren't great for non-FPS games. Try it out, you might end up preferring it.
How to play: Stack smaller rings onto bigger rings, bigger clears get bigger points, but don't get too greedy. If the ring on the top of the stack is the same size or smaller than the ring that falls on top, it's game over. 10 clears = 1 round. New rounds clear all the already-dropped rings off the board. Use this to your advantage.
This game is a lot harder than the original flash game. The typical run is expected to end at round 8-10 rather than round 15-20. The pace picks up faster and I spent a lot of time polishing little things.
If you get an anticheat notice but you didn't cheat, let me know and try to give steps to reproduce the false positive. Submit an issue.
Note for newgrounds: The version uploaded here is v1.5.3, which as of writing is the latest version, but the itchio page is more likely to be kept up to date.
Cheers