coloca medals
SOME ADVICES BEFORE YOU PLAY
Recommended playing on chrome or edge (opera crashes 💀)
Game may lag or bug some of the shaders on low end hardware
You can lower the graphics in the options menu
I didn't have time to review the texts in the game,
I'm from Brazil, and my English is rusty, so expect errors and typos
This game was made in 15 days for the #mobilejam22
The theme of the jam was "lots of them" here we have a game about lots of aliens/enemies,
with a game mechanic where you can create lots of other aliens :)
I tried a different approach to the jam challenge,
instead of creating a mobile game with desktop support,
I created a Web game that can also be played in your smartphone,
I did this mainly to learn how to work with new controls in webgl,
it was an interesting challenge, and I liked the result
I'm still working on better controls for mobile,
since unity doesn't handle touch very well on WEBGL 💀
With that in mind all my next games will also be playable on a smartphone
As for the game,
I think I exaggerated the scope of the project and ended up with a short game,
but I hope you at least have fun playing it :D
Small bugs are to be expected in the current version, if you have any problems in the game try pausing and restarting, if that doesn't work, go back to the menu and press continue, I should make some extra maps, an additional ending and a level selection screen in the next week.
On mobile the experience should be the same, just make sure you're playing with your smartphone in landscape mode, it's possible to play in portrait mode but I don't recommend it.
Controls
On PC:
On Mobile
LoL
Gamepad is supported, except for the menus,
I didn't have time to configure it ;p
Credits:
Intro and ending pictures made by: Rose
Music by: PG NINJA
Most of the art, some SFX and the game itself were made by: ME
Some SFXs are from HaelDB and rubberduck
coloca medals
Fun game! I like how there's some freedom in how to finish the levels! :) great concept. The story was pretty simple (not that that is too bad, though I prefer games with a bit more storytelling in them). I also really like the choice of music.
There was supposed to be a boss in the middle of the map, just before you get the upgrade. He would be part of the lore and give a little context to what's happening in the world.
Unfortunately, I didn't have time to add it to the game.
Maybe in the future I'll add a little more content.
I had planned some collectibles/secrets and an alternate ending, but I preferred to focus on polishing the game towards the end of the jam.
Anyway, thanks for playing <3