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Hypermania

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Quick Fire 10 Points

Reach Max Stats on Fire Rate

Long Shot 10 Points

Reach Max Stats on Range

Peice of Mind 10 Points

Reach Max Stats on Meditation

Roundhouse 10 Points

Reach Max Stats on Pushback

Hypermania 100 Points

Reach Max on All Stats

Secret Medal ????? Points

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Author Comments

Note: Play the tutorial before playing the game.

iu_692209_8578770.png

Hypermania is a multidirectional shooter. Manage the rush of enemies coming towards you, as you also manage a never-ending series of texts that you have to read. Anxiety never sleeps, and increases as more unread messages pile up. However, killing people while your anxiety increases allows you to enter into a state of "Hypermania", allowing you to improve yourself, shooting further, pushing harder, and healing your already lost damage.


Controls

WASD and arrow keys to move

Q or Page Down to show phone

E or Delete to action

Mouse to aim

Left click to shoot

Right click to push.


Second full game made on godot released on here, this time with a bit more effort put into it. Hopefully it's not worse then the last one. This is also the first game i've made that technically "Ends", so that was fun to make. I've learned that a good text-to-speech voice that is free doesn't exist. I feel like it might be underwhelming as a game, and the tutorial might be confusing, but I think it's fine for now. Hopefully you enjoy!

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it probably could be good

if it were, you know, FINISHED

fine gameplay Idea but not a finished project. Work on that blaster and its range vs AI movement
Keep it up

This is hard

Goodness gracious, that was BRUTAL. When you have all the upgrades, you can go to the upgrade screen and click the eye for the ending cutscreen. That was a very poignant ending.

It has a potential, but it's terribly unbalanced.

Credits & Info

Views
718
Faves:
3
Votes
73
Score
3.05 / 5.00

Uploaded
Jul 22, 2022
10:50 PM EDT
Software
  • Clip Studio Paint
  • Godot Engine
  • FL Studio 20