pixel art is good - +1
nice menu screen - +1
nice lighting - +1
conntrols are good - +1
I hate the way when it dies it restarts the scene and it becomes annoying and that's the reason I quit - +1 bc i dont give a fuck
Key board Controls:
Controller controlls:
pixel art is good - +1
nice menu screen - +1
nice lighting - +1
conntrols are good - +1
I hate the way when it dies it restarts the scene and it becomes annoying and that's the reason I quit - +1 bc i dont give a fuck
My main comment in addition to what others have said is it seems like it could benefit from a more zoomed out camera so the player can see more of the level. As it currently is with the player not being able to see a whole lot, I feel like it makes exploration more tedious than fun. And the mechanic of having the player press up or down to see more might be ok to include for bonus items, but when they have to do it to see the next platform to jump on it also feels more tedious than fun.
Pretty moody, I think if i were to improve a few things, I think the jump could be less floaty, maybe a system where letting go forces you to stop a jump, instead of the floating up thing, as it just sorta feels off, I also think going up the vines should just be a hold rather than rapid tap, otherwise, nice job
1. Nice menu screen (+0.5)
2. Great Pixel Art (+0.5)
3. Nice lighting (+0.5)
4. I hate the way when it dies it restarts the scene and it becomes annoying and that's the reason I quit (-1)
5. Controls are alright I guess... (+1)
The game is alright, the music is repetetive but serves its purpose.The controls are a bit stiff and the character can get stuck on sharp edges.The ending is abrupt.Looking up and down isn´t effective because you cannot see much.