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TAXIMAN V. 0.3

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Author Comments

if u find a bug IM me on AIM: CompWNeonLites

Ctrl Is Break
Arrows to Move

Please give this a fair play before you vote

If you cant get custumors, deliver custumors, etc. READ THE HOW TO PLAY!

Hint: Avoid Hitting Cars, Try to get as much time left over

If your one of those people who like to run over everything and kill, beat the game and choose 12th Cheat
V. 0.3
I added a save Feature
Buggs Fixed

Log in / sign up to vote & review!

Cool

Ok i played the other one aswell as this one, another crazy taxie meets gta series, haha great work kinda laggy on my pc, i like the map in upper right corner, you have great skills to make somthing like this, keep it up

~X~

I can see some of the changes that you added, but there is still more work needed. If you keep polishing up your graphics and making chances there would be improvement.

Taxi Man

Carmageddon in Flash Games...

cooooooollll................

Awesome... That flash game...ROCKED!!!!!! Make more dammit! Oh, and, keep up the good work. I wish I could make games as good as that!

Sycotoolz responds:

I put a save option now so u can play next time and still be on the same level

Better this time than last time it was submitted

I especially like the addition of the map, though it's not quite centered. It's a little laggy on my P2-266, but on low qual, it runs relatively well.

I've got just one main complaint where there's room for improvement: the collision detection, I guess you could say. While it seems to be fine with regard to the edge of the map and buildings and light poles (tipping them over is a nice touch, BTW, thanks), and it seems to be ehh... okay with regard to clipping people... it seems to be very imperfect with regard to other cars. I've come near cars but not hit them and it shows them getting busted up and my damage amount going up.

So, defining the edges of the cars better would be very helpful. The way it is now, you can hardly ever pass them without "hitting" them on the narrower streets. Good job overall, though, I look forward to more in the future.

Credits & Info

Views
9,648
Votes
12
Score
2.68 / 5.00

Uploaded
Feb 19, 2003
12:07 PM EST