Seems like a pretty neat little platformer, but at the moment I found it a bit too buggy and confusing to play.
The pieces are all here for a decent game: the character was cute and felt smooth to move around, controls and gameplay were pretty intuitive, and the world/concept was comical and intriguing to explore. Overall I'd say that I had an alright time, though I'll admit that nothing about the gameplay really grabbed me as particularly unique or memorable: just servicable. But still, quite decent.
But the game just felt very wonky in general. In particular, the axe physics were crazy and unpredictable and were no end of frustration to me. So many times I would be throwing the axe out, the same as every other time, except the axe would suddenly behave in a different way, bouncing off of the air for no reason, suddenly ping-ponging around in strange angles, or just not even moving farther than a few inches from me despite flying way farther on previous throws. It may not sound that bad, and indeed, it was a bit funny to see how crazy the axe could be, but when I can't count on the axe returning to me in an expected timeframe, it can really screw me over in combat when I need the axe right that second for another throw. I'd really love it if the axe was more straightforward and consistent as a projectile: ricochets are ok but not necessary if they cause this level of wonkiness.
There were also some other slight annoyances, like how I wish when you hit the button when someone is in the middle of a sentence, it would skip to fill out the end of the sentence, not skip to starting the next sentence. Also I didn't realize I could break apart torches for items since they blended into the background so well I thought they were just decoration. Furthermore, I found it frustrating that there were no checkpoints, especially when I interacted with something that really looked like one.
For a demo, I do think it has a lot of promise, so I hope that this feedback and help get everything ironed out and ready for a full version!