Success!
NAMELESS BLUE is a small platformer that i challenged myself to make a game with godot (my first windows game). not all the code by myself BUT SOME
NEW UPDATE V1.7!
-Coins added to the game, collect them to go to next level
-Dialogue system added
-New character (Pink Bunny)
Controls - WASD
CREDITS:
LEVELS, CODE, SFX - BY ALLAWI
ART- KENNEY ASSET (PIXEL LINE PLATFORMER)
Success!
Pretty good, can't wait to see more of it. Noticed a couple glitches I wanna respectfully point out. When you kill enemies if you run towards them as they are dying they can still hurt you. Also when you jump head first into a platform you will hang below it and can glide along under it, however depending on how you chose to design future levels this could pottentially be made worked into a feature depending, maybe there could be big pits where you gotta use that to get across. Im just kinda spiting out ideas off the top of my head however so take that with a grain of salt, this was a fun little demo.
of course in next update these bugs will be fixed and more new things will be added, Thanks :)