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Discrete (POC Demo)

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POC stands for 'proof of concept'

This game has been in the makings for only 4 days, 8 hours give or take.

This is a Demonstration of the concept of my game, not really to be taken seriously yet. Things to note, almost everything here is placeholder. I plan to add so so much more design to this game, this has no SFX yet either, The tutorial screens are also temporary/placeholder, along with the player design.

I also plan on adding my own music/make new music. For now, the music used in this DEMO is:

created by: Xorberax

i also plan on using these 3 for later parts of the game:

obtaining rights to:

Controls: move around with the mouse, the mouse moves the light. press W when on power tiles to use them. Use mouse to aim with beams, and click to use it. To use the lightbulb, move your light to it, and press Q.

Lastly, to deposit your light, hold click.

Remember, E to exit, always.

This is my DEMO, feel free to leave your feedback, it will all be taken into account :)

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Great concept, great execution. However, there's too many tutorial pop-ups that interrupt the game play. Maybe put less of those and let the player figure things out themselves.

FL-DMD responds:

I agree, and normally I’ve been running the game at 144fps and I didn’t take into account that a lot of the stuff would be in much slower motion, already implementing something to compensate. Yea I also have been making tutorials appear on bottom me not interrupt gameplay

This is great, you can use my music.

Credits & Info

3.01 / 5.00

Jan 14, 2022
12:07 PM EST
  • GDevelop 5