I like the idea, what what is implied. The lack of actually showing, is unfortunate. I understand you are supposed to "imagine", but this doesn't provoke any imagination. Watch "Implications" if you want a good example of making you imagine something. Filling in the blanks, not picturing the whole scene. the last 2 scenes where you don't show hardly anything does nothing for anyone. Also, sound balance, run through a EQ and make sure the squishing isn't the loudest part so much so that it drowns out all other sounds.
Response edit: Having come back another day, reading what you said. I see what you are saying/trying to say (pretty sure I do).....
Yes, imagining being devoured has less personal experience to fill in any gaps in the imagination than other situations.
I also should take back what I said about "doing anything for anyone" because (as I have been reminded of on several occasions) everyone has different tastes, so I can't speak for anyone else. I can only make inferences based on trends I tend to notice in what is and is not popular, as well as mix in my own likes and dislikes.
My intention was more to draw attention to the lack of explicit reference. For what seems to be a 3rd party viewing experience. If the scene is to be used as a 1st person reference in which I am pretending to be the subject, a 1st person view would fit the "narrative" better. For example I could see where tentacles go, what they start to do, then as flesh wraps around me tighter and blocks my view, imagination takes over, then good sound and maybe a flash of 3rd person, or glimpse of depravity through the darkness, or simply fade to black as the view is blocked completely. However if the video is supposed to be for a 3rd party viewer watching some helpless victim, and viewing the subject through a gap, then you could do as you have done. Viewing through a gap in the flesh to see the vile acts on display. I still would not fully cover the action at the end though. As a "consumer" of such content, It is of my opinion that visual stimulation is key. Seeing the action is far more desirable than imagining it. If I wanted to imagine a situation, I would just picture it on my own, but when I browse the interwebs, I search for the visual.
This is your content, and I the viewer can only provide my own thoughts, as with all forms of art, intention and interpretation are not always the same. At the very least I hope to at least give you something to think about, to either reject as the rambling of some nobody or a glimpse at what one or more of your viewers is thinking when they view your content. At the end of the day, you created something, and I can not, so what does it really matter what I say.