I like the idea, but I'm disappointed the rhythm inputs don't match the music at-all. I did better after I muted the game.
Log in to save your medals! Don't have an account? Create one for free!
Update Nov. 11th 2021:
Made windowed mode the default display setting. Fullscreen can be enabled through the options menu.
The annoying Newgrounds login prompts should be gone. Please let me know if that's still a thing.
---------------------
The blind and disgraced rhythm-warrior Klang gets a second shot at life when he's "blessed" with a new pair of eyes by his former enemy: The otherworldly, all-seeing deity, A-Eye. Sharing the desire for revenge against Soundlord Sonus, they form an uneasy alliance to accomplish their mutual goal.
FULL GAME AVAILABLE NOW ON STEAM!
https://store.steampowered.com/app/1111600/Klang_2/
COMING "VERY" SOON TO SWITCH, XBOX ONE & SERIES X|S, PS4 & PS5!
SUPPORT THE COMPOSERS!
https://blindedm.com/klang-game
CONTROLS
Mouse & Keyboard:
Point and click, WASD can be used for dashing.
Esc/Backspace/Middle mouse button to pause game.
Gamepad:
Aim from Klang's position with left stick, attack with left mouse button
CREDITS
Created by: Tinimations
Lead audio: bLiNd
Guest artists for the demo: City Girl, James Landino, Steven Silo
Features of the full version of Klang 2:
The majority of art assets have been compressed and downsized for this browser demo. The full version designed for offline play features sharper graphics.
I like the idea, but I'm disappointed the rhythm inputs don't match the music at-all. I did better after I muted the game.
Very cool!
Now, if only I had a mouse...
Thank you! It also supports Xbox controllers if you have one of those lying around. :)
epic quality, mate
That was indeed a great game. I will admit I'm not that good at it. It was hard to keep control of both the arrow keys and the mousepad. I do love these graphics! It seemed like it would be a platformer at first. You know, with the sword as a weapon.
I should look at the genre first. It had great music, which was obviously more of the point. I would have to train to really be good at it. It was appropriate for the tutorial to have a medal. I like all the character designs too.