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Super Misfire or: One Gun To Shoot Them All

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This game was made in 48 hours for a popular game jam.

Here is my take on the “unstable” theme for Ludum Dare 49. You operate a malfunctioning quantum supergun, which shoots things it probably isn’t supposed to. Achieve superiority over your friends by travelling further through the Dungeon of Enemies than they can.

Every bullet you can shoot is unique, and all have the capacity to save your life or spell your death in their own ways.

You can pause by pressing Escape or Backspace.

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fun :)

i'm scared

you can kill people when firing blanks which I find funny

ok so level 4 is a huge difficulty and lag spike. Every other level just plays really well, and then level 4. At that point the whole game just moves slow and i lose all my hp. I had a really good combo with the normal bullets and the banana. It would alternate between the two so i would hit them a few times and then they would slip and that would just repeat. Then level 4 happened and i got surrounded by 20 enemies when i spawned and got a huge lag spike. Also the bullets with the magnetic affect ruins any build you try and make since if you step within 20 feet of them the bullets track you down and ruin your run with grappling hook... gross... But overall its pretty fun. The only other problem i had was just that the stages weren't straight so it made it hard to walk sometimes.

got softlocked
realized i can unstuck myself, i got teleported in the middle of everyone

Credits & Info

3.95 / 5.00

Oct 4, 2021
2:37 PM EDT
  • Godot Engine