This is a clip of a game I've been working on for the past year, Isometric World: Frame of Mind. An isometric, puzzle, adventure game set in the Virtual World.
The clip shows the primary mechanic in the game, which is Perspective. The ability to alter your interaction with objects and areas in real-time by rotating your view.
It also shows a small version of one of the puzzle types you can encounter that will require you to use Perspective.
Obviously, there will be a lot of puzzles other than the circuit types centered around the mechanic that will be bigger in scale and difficulty.
The area you see is a test field. The actual levels in the game will be detailed to that of a "world beyond the sky".
If you want to learn more about the game or follow its development, you can check out the official Steam Page.
Hope you enjoy!