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You’ve made a horrible mistake. A nightmarish abomination now seeks your spongy, mushroom-y flesh, and your only choice is to dig. Mine ever deeper into the procedurally-generated fungal caverns, discovering new biomes and managing your ever-depleting light. And whatever you do, don’t let it catch you.

Move with the [arrow keys]. Hold [Z] to mine. Consume fungal spores to replenish your light. Some blocks have unique properties, and the deeper you go, the weirder things get. Don’t stop digging.

Originally made for Ludum Dare 48 with the theme “deeper and deeper.”

Rate the game on LD here: https://ldjam.com/events/ludum-dare/48/sporelunk

Jam out to the soundtrack here: https://friendhell.bandcamp.com/album/sporelunk-soundtrack

Note: If you're experiencing lag or glitches on Chrome, using another browser should fix the issue.

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why does this seem like something gingerpale would make (BESIDE THE HUGE FUCKIN MONSTER)

Got to 161 no little guys seemed to have spawned after layer 100. Made it kind of impossible to continue

the "penis" character is unfunny. i really dislike that crass type of humor.

also, why on earth wouldn't you have some kind of upgrades shop or something for persistent progress?

this game isn't exactly fun to play, so what's to motivate someone to play again?

gl3nk responds:


crelish responds:

hickory ham mike

Sardinky responds:

when r the fart jars restocked please...

ValerieHell responds:

"what's to motivate someone to play again?"
if you get 1000 points you win 1. billoin. dollars.

I like the art and sound. Changing digging direction sometimes feels weird.

made it to 170

Credits & Info

4.17 / 5.00

May 2, 2021
7:05 PM EDT