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Modern: :Combat

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The game has good core mecahnics but at sword level 2 the game just becomes insta win which just makes it boring so maybe add some more features like health upgrades and armor upgrades to the AI and the player. Maybe you could add a level system and the higher the level the harder the AI become to fight but other then that it's all good.

im confused about everything here lmao

Maso25 responds:

Yeah i forgot to put in a tutorial. thanks for playing tho

The game is simply too easy, I was able to attack the enemy without having to move my arm at all, and the only movement the enemy has is swinging his arm back a fourth which doesn't seem to give him any chance to attack, unless I was to have my arm completely down. Furthermore, I don't seem to understand why modern day soldiers with what I could assume is Kevlar protection are fighting with swords rather than guns. I think it would make more sense to have the games theme about knights or pirates, where fighting with swords is more fitting, unless you were to explain some sort of back story.

Maso25 responds:

The setting is meant to be set in stone, as in isn't meant to be exactly like real life. if every game with modern in its name was super realistic instead of being its own game was,, well that i wouldn't really work.
second yeah i know the AI isn't amazing but this is my first time using this weird way of making the AI swing. and i works well with blocking so yer know.

overall what you have said makes a lot of sense and helps me in the game development of this game or even the next.
thanks for playing mate

pretty weird i like it

Maso25 responds:

Thanks

I didn't like this visuals very much, everything looks pixelated, but as a game, it has a very good concept, it's so cool to parry attacks. It was a short game, but it was fun to play.

Maso25 responds:

im not very god at art so i used that to my advantage to make a more stylized game

Credits & Info

Views
387
Faves:
1
Votes
70
Score
2.31 / 5.00

Uploaded
Apr 29, 2021
5:48 AM EDT