Awesome work! Pico-8 stuff is super limiting, so this is pretty cool!
The classic arcade game Snake, except the pallets are sorted in a specific colour order, and getting the pellets out of order results in your loss.
(Fullscreen recommended for better visibility)
Controls:
Features:
Last updated on April 23rd 2021:
This project was made over a single weekend as a Pico-8 test, so it's nothing grandiose.
Awesome work! Pico-8 stuff is super limiting, so this is pretty cool!
Takes a couple tries to figure out how it works but it's a fun game that's a good twist on the classic snake. Even with the audio warning for the invincibility it's very hard to tell when it's actually going to end, because if you lose track you instantly die. Wish there was a depleting bar or a visual countdown along with the audio que.
This is actually really fun and a cool concept. I love it visually, but I feel like it couldve been expanded a little more on that front. I also wish this was tile based as opposed to being completely free movement. Other than that, it's fun and enticing to make the funny snake get more colors.
the concept is great, my only problem is that you aren't moving continuously like in the original snake, and that makes the game too easy for my taste
Some of the colors are too difficult to discern (even with the blinking). The pixels should not appear right next to others. Have died several times when Invincible times out, making it so that I don't want to use it beyond the first 2 seconds.